Latest Articles

Peyton’s Immersion Grid: A model to compare immersive media experiences

What causes immersion? As the digital revolution rages on, technology has been both blamed and lauded for capturing more and more of our attention. We have been given the tools to tell stories in new and exciting ways, access to data that has never been available before and the ability to connect to a fully […]

Living and Learning: Potential of immersive technologies in education

Advances in digital technology and communications are radically changing the way we live. Can they change the way we learn? YES! One of the areas digital technology has the potential to make the biggest impact is education. I’ve been a teacher for over a decade and currently teach both online and offline courses. I’m excited […]

User Generated Content and #VR: A VIRTUAL world experiment in Second Life

In the final chapters of his book, Convergence Culture, Jenkins (2006) outlines the characteristics of a paradigm shift to a ‘participatory culture’. He cites many examples of the tensions that are arising between the old mass media and the new media revolution. The digital tools that have allowed the average consumer to find a voice […]